Build in Studio
A file tree, a tabbed editor, a running preview and a console, side by side in one tab. No local server, no setup.
A browser studio for games, sites and themes. Open Studio, drop in your files, publish, and share a playable link.
Three things happen in one browser tab. You write it, you publish it, people play it.
A file tree, a tabbed editor, a running preview and a console, side by side in one tab. No local server, no setup.
One click gives your game a page, a thumbnail and a comment thread. Fork any published game straight back into your Studio.
Open a lobby, drop the link in a call, keep the history if you want it. Servers with membership are there when you need them.
A published game gets a thumbnail, a comment thread and a fork button that opens it straight back in your Studio.
No games published yet. Publish the first one from Studio.
A pack re-skins the rail, the scenes and the icons together. Install one and everything you open afterwards picks it up.
Studio opens into a new project. Write three lines, hit preview, and something is running. Publishing takes one more click.